Wonderful Everyday (General)

Hither do the clergymen, physicians, and noble blood amongst us convene, to discourse upon Otaku matters not pertaining to SciADV, such as other visual novels, anime and manga.
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Wonderful Everyday (General)

Post by Maypews »

Thread for discussing Subahibi. I had a pretty good time with this one, wouldn't call it one of my all-time favourites but it is certainly very memorable and has a colourful cast of characters.

My personal review (cross-posted from my blog), contains mild spoilers):
Image
Spoiler
Wonderful Everyday is a title that I came away with fairly strong opinions on in both directions. Initially it was a massive disappointment for me. So much so in fact that I quit playing it 15-20 hours in for over a month. It has a few utterly maddening tendencies that prevent it from achieving greatness, but the bones are there for something special.

The hardest part of this novel is getting into it. The first chapter is yuri hentai that serves no purpose. The second chapter is completely nonsensical until you finish reading the entire thing. The third chapter is also mostly nonsensical until the very, very end even if the crazy Takuji antics were fun.

Throughout the first 3 chapters (20+ hours easily) you will have no idea what is going on with the overarching narrative. And I don't mean that the game twists later in a way that diverts from the narrative in a rug pull-esque fashion, no no. I mean that the plot does not even attempt to develop.

Look, I know some hardcore mystery fans are going to go "BUT THAT'S APART OF THE APPEAL!". I get it, some people like that sort of thing. But I feel that there is a marked difference between a mystery narrative that leaves the reader in the dark but slowly unravels while giveing the reader something to chew on and theorise about. Versus a narrative that almost feels as though it is outright trolling the reader by feeding them as much overly verbose dialog as physically possible while somehow saying nothing at the same time.

This gets really insufferable in chapter 3 in particular. The game spends 90% of chapter 3 forcefeeding you vaguely philosophical dialog while simultaneously exposing you to some of the most abhorrent shock value that I've yet found anywhere in the medium. Not to mention the nonstop text fracturing. I sure hope you like pressing the enter key because

Every other line that appears on screen.
Is formatted.
Like this.
For no good reason.
At all.

At times it becomes very difficult to trudge through. It's not necessarily one or the other but the 1-2 combination that can lead to a lethal dose of "What in the world am I even reading for? Is there anything of substance in this story?" which was what led to me putting it down. This at times coming off quite pretentiously, especially when intermixed with incessant references to classical music and literature that do little to further the narrative which refuses to open up for 20 some hours.

I must admit that I have a very mixed opinion on chapter 3, as while it starts off rather insufferable it gets a lot better towards the end and even before then has some pretty great scenes. Takuji is a fascinating MC, probably my 2nd favourite that I have seen yet so far in a visual novel. Late in chapter 3 the game finally divulges some info that brings the player somewhat out of the dark. The Kimika ending to chapter 3 is also fantastic, maybe my favourite love story ever.

Subahibi tells it's narrative in a fairly unconventional matter. Unlike many visual novels where the chapters follow a linear progressing storyline and most endings are just alternates of that storyline, every chapter in Subahibi is a recap of the same events told from the perspective of a different character. As someone who mostly read very linear games in which there was generally little reason to venture outside of the true ending up to this, it helped me garner an appreciation for how important routes can be in VNs and for that I am thankful. Subahibi is the first VN that I ever completed every route in.

What stops me from rating this lower is mainly just how memorable it is. Takuji, Kimika and Yuki are all fantastic characters and the others are pretty solid too. The art is absolutely fantastic, there's a damn good reason you see so many Wonderful Everyday pfps online. The music is very beautiful; this track here might be my favourite song that I've yet heard in a visual novel.

You know what? I'm going to invoke an early 2010s YLYL challenge. Go to the vndb quotes page and scroll to the bottom without at least cracking a smile. If you make it, you win... uh... a verbal congratulations from me if you leave a comment under this post, I guess. But yeah, this thing is a quote machine and the prose at times can be pretty poetic and genuinely pretty good.

The payoff and message in the end is also pretty sweet and uplifting. It's rare to come across something that teaches a good philosophical message in a down to earth and easy to understand way. I'll admit that I am not a huge fan of Hasaki and found the other heroines a lot more interesting which made the later chapters a bit slow at times since she gets a lot of focus. But besides that everything from chapter 4 onwards was enjoyable. Overall I had a good time with Subahibi, and I can see why it's rated so high even if I wouldn't put it so high myself.
Shit on my review's opinions, post fanart, post creator interviews or side content relating to the series, or anything else in-between.

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Re: Wonderful Everyday

Post by Blond »

https://www.youtube.com/watch?v=ijV21FH ... GM7w%3D%3D

Obligatory mention. I won't forget that MediaTok took over Subahibi. Anyways, here's this great fan art
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Re: Wonderful Everyday

Post by Maypews »

Blond wrote: Thu Feb 19, 2026 7:39 pm
https://www.youtube.com/watch?v=ijV21FH ... GM7w%3D%3D

Obligatory mention. I won't forget that MediaTok took over Subahibi. Anyways, here's this great fan art
Kimika best girl!
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Re: Wonderful Everyday (General)

Post by JohnTitor »

Live happily!
Spoiler
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Spoiler
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Re: Wonderful Everyday (General)

Post by Saki »

Maypews wrote: Thu Feb 19, 2026 4:53 pm
Thread for discussing Subahibi. I had a pretty good time with this one, wouldn't call it one of my all-time favourites but it is certainly very memorable and has a colourful cast of characters.

My personal review (cross-posted from my blog), contains mild spoilers):
Image
Spoiler
Wonderful Everyday is a title that I came away with fairly strong opinions on in both directions. Initially it was a massive disappointment for me. So much so in fact that I quit playing it 15-20 hours in for over a month. It has a few utterly maddening tendencies that prevent it from achieving greatness, but the bones are there for something special.

The hardest part of this novel is getting into it. The first chapter is yuri hentai that serves no purpose. The second chapter is completely nonsensical until you finish reading the entire thing. The third chapter is also mostly nonsensical until the very, very end even if the crazy Takuji antics were fun.

Throughout the first 3 chapters (20+ hours easily) you will have no idea what is going on with the overarching narrative. And I don't mean that the game twists later in a way that diverts from the narrative in a rug pull-esque fashion, no no. I mean that the plot does not even attempt to develop.

Look, I know some hardcore mystery fans are going to go "BUT THAT'S APART OF THE APPEAL!". I get it, some people like that sort of thing. But I feel that there is a marked difference between a mystery narrative that leaves the reader in the dark but slowly unravels while giveing the reader something to chew on and theorise about. Versus a narrative that almost feels as though it is outright trolling the reader by feeding them as much overly verbose dialog as physically possible while somehow saying nothing at the same time.

This gets really insufferable in chapter 3 in particular. The game spends 90% of chapter 3 forcefeeding you vaguely philosophical dialog while simultaneously exposing you to some of the most abhorrent shock value that I've yet found anywhere in the medium. Not to mention the nonstop text fracturing. I sure hope you like pressing the enter key because

Every other line that appears on screen.
Is formatted.
Like this.
For no good reason.
At all.

At times it becomes very difficult to trudge through. It's not necessarily one or the other but the 1-2 combination that can lead to a lethal dose of "What in the world am I even reading for? Is there anything of substance in this story?" which was what led to me putting it down. This at times coming off quite pretentiously, especially when intermixed with incessant references to classical music and literature that do little to further the narrative which refuses to open up for 20 some hours.

I must admit that I have a very mixed opinion on chapter 3, as while it starts off rather insufferable it gets a lot better towards the end and even before then has some pretty great scenes. Takuji is a fascinating MC, probably my 2nd favourite that I have seen yet so far in a visual novel. Late in chapter 3 the game finally divulges some info that brings the player somewhat out of the dark. The Kimika ending to chapter 3 is also fantastic, maybe my favourite love story ever.

Subahibi tells it's narrative in a fairly unconventional matter. Unlike many visual novels where the chapters follow a linear progressing storyline and most endings are just alternates of that storyline, every chapter in Subahibi is a recap of the same events told from the perspective of a different character. As someone who mostly read very linear games in which there was generally little reason to venture outside of the true ending up to this, it helped me garner an appreciation for how important routes can be in VNs and for that I am thankful. Subahibi is the first VN that I ever completed every route in.

What stops me from rating this lower is mainly just how memorable it is. Takuji, Kimika and Yuki are all fantastic characters and the others are pretty solid too. The art is absolutely fantastic, there's a damn good reason you see so many Wonderful Everyday pfps online. The music is very beautiful; this track here might be my favourite song that I've yet heard in a visual novel.

You know what? I'm going to invoke an early 2010s YLYL challenge. Go to the vndb quotes page and scroll to the bottom without at least cracking a smile. If you make it, you win... uh... a verbal congratulations from me if you leave a comment under this post, I guess. But yeah, this thing is a quote machine and the prose at times can be pretty poetic and genuinely pretty good.

The payoff and message in the end is also pretty sweet and uplifting. It's rare to come across something that teaches a good philosophical message in a down to earth and easy to understand way. I'll admit that I am not a huge fan of Hasaki and found the other heroines a lot more interesting which made the later chapters a bit slow at times since she gets a lot of focus. But besides that everything from chapter 4 onwards was enjoyable. Overall I had a good time with Subahibi, and I can see why it's rated so high even if I wouldn't put it so high myself.
Shit on my review's opinions, post fanart, post creator interviews or side content relating to the series, or anything else in-between.

Image

Spoiler
I don't remember having much trouble reading through Subahibi, save for the introductory chapter that shoves so much yuri down your throat you truly feel like giving it up. Thankfully, a good friend advised I put up with it and see it through. Said friend also happens to be a tremendous Ginga Tetsudou fan, which helped overall with the chapter. To a Japanese person, this question is not even to be asked, but for the Western Tsui no Sora audience, I wonder how many of us are familiar with Ginga Tetsudou no Yoru in the first place. The long-lasting reference to the work at the end of the chapter made me less bitter about the painful hours of reading, and brought a fitting conclusion to our own Campanella's story. I would recommend watching the 1985 movie if you're not familiar with the original novel, Haruomi Hosono's compositions are as wonderful as ever and the movie as a whole is magnificent. The way it approaches (religious) philosophies reminds me Sca-Ji's approach in some ways.

Image

The part of your criticism I agree the least has to do with the narrative. I feel like each chapter and "View" gives enough to theorize about, or at least expect answers to, for us readers to be invested in. There is indeed a lot of verbosity, enough to feel intimidated by it and see it as pointless. The references to literature books and philosophy aren't lacking either, and they do feel like they come out of nowhere when you first read through the novel. In truth, they are as important as everything else when it comes at least to understanding each of the main characters, and the general plot.
René Descartes, Emmanuel Kant, and Josef Wittgenstein would be the most obvious examples of philosophers whose works are addressed by and integrated into the game's narrative, though more exist. Doing it after finishing the game would obviously feel like cheating, but in my opinion you would be hard-pressed to find a specific scene of the game that would truly be unnecessary and wouldn't give you a deeper idea of how Yuki or Takuji work (except for the intro chapter, but there is arguably a meta reason here that lets everything be forgiven). As for the classical music, it's a topic which doesn't come up too often, but is used to make a clear distinction in taste between the protagonists once more. I definitely didn't mind when some of Erik Satie's compositions played and even had some trivia about them appended.

Last but not least, this might have to do with my predictable attraction towards such works, but I like visual novels in which a character's unreliability as a narrator (or even observer) are depicted through stylisation of specific words, or all sorts of auditory and visual attacks. It's my own invention in particular is brilliant and very over-the-top for such moments, but it starts very early and gives you many clues about what is amiss. Subahibi manages to be a very committed work on the matter, with every new route I felt both a step closer and three steps further from reaching the "truth" about the fateful July 20th, a date that haunts Sca-Ji's readers since 1999.
nostradamus.png
nostradamus.png (885.75 KiB) Viewed 321 times
I'm a bit surprised you didn't dismiss the explicit philosophy near the game's end since it follows the same line of thought as the rest (but with less noise/savior shenanigans around them), glad you liked it. Truth be told, I am yet to see any "alternative" route, it's a treat I have kept for another time, one which might make me love the game more than I already do.
Takuji is so coooool, I love him no matter the entry of the End Sky trilogy!
Now there was there nigh unto the mountains a great herd of swine feeding. And all the devils besought him, saying, Send us into the swine, that we may enter into them.
And forthwith Jesus gave them leave.
And the unclean spirits went out, and entered into the swine: and the herd ran violently down a steep place into the sea, (they were about two thousand;) and were choked in the sea.

- Mark 5:11-13
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Re: Wonderful Everyday (General)

Post by Maypews »

Saki wrote: Sun Jun 21, 2026 1:59 pm
Maypews wrote: Thu Feb 19, 2026 4:53 pm
Thread for discussing Subahibi. I had a pretty good time with this one, wouldn't call it one of my all-time favourites but it is certainly very memorable and has a colourful cast of characters.

My personal review (cross-posted from my blog), contains mild spoilers):
Image
Spoiler
Wonderful Everyday is a title that I came away with fairly strong opinions on in both directions. Initially it was a massive disappointment for me. So much so in fact that I quit playing it 15-20 hours in for over a month. It has a few utterly maddening tendencies that prevent it from achieving greatness, but the bones are there for something special.

The hardest part of this novel is getting into it. The first chapter is yuri hentai that serves no purpose. The second chapter is completely nonsensical until you finish reading the entire thing. The third chapter is also mostly nonsensical until the very, very end even if the crazy Takuji antics were fun.

Throughout the first 3 chapters (20+ hours easily) you will have no idea what is going on with the overarching narrative. And I don't mean that the game twists later in a way that diverts from the narrative in a rug pull-esque fashion, no no. I mean that the plot does not even attempt to develop.

Look, I know some hardcore mystery fans are going to go "BUT THAT'S APART OF THE APPEAL!". I get it, some people like that sort of thing. But I feel that there is a marked difference between a mystery narrative that leaves the reader in the dark but slowly unravels while giveing the reader something to chew on and theorise about. Versus a narrative that almost feels as though it is outright trolling the reader by feeding them as much overly verbose dialog as physically possible while somehow saying nothing at the same time.

This gets really insufferable in chapter 3 in particular. The game spends 90% of chapter 3 forcefeeding you vaguely philosophical dialog while simultaneously exposing you to some of the most abhorrent shock value that I've yet found anywhere in the medium. Not to mention the nonstop text fracturing. I sure hope you like pressing the enter key because

Every other line that appears on screen.
Is formatted.
Like this.
For no good reason.
At all.

At times it becomes very difficult to trudge through. It's not necessarily one or the other but the 1-2 combination that can lead to a lethal dose of "What in the world am I even reading for? Is there anything of substance in this story?" which was what led to me putting it down. This at times coming off quite pretentiously, especially when intermixed with incessant references to classical music and literature that do little to further the narrative which refuses to open up for 20 some hours.

I must admit that I have a very mixed opinion on chapter 3, as while it starts off rather insufferable it gets a lot better towards the end and even before then has some pretty great scenes. Takuji is a fascinating MC, probably my 2nd favourite that I have seen yet so far in a visual novel. Late in chapter 3 the game finally divulges some info that brings the player somewhat out of the dark. The Kimika ending to chapter 3 is also fantastic, maybe my favourite love story ever.

Subahibi tells it's narrative in a fairly unconventional matter. Unlike many visual novels where the chapters follow a linear progressing storyline and most endings are just alternates of that storyline, every chapter in Subahibi is a recap of the same events told from the perspective of a different character. As someone who mostly read very linear games in which there was generally little reason to venture outside of the true ending up to this, it helped me garner an appreciation for how important routes can be in VNs and for that I am thankful. Subahibi is the first VN that I ever completed every route in.

What stops me from rating this lower is mainly just how memorable it is. Takuji, Kimika and Yuki are all fantastic characters and the others are pretty solid too. The art is absolutely fantastic, there's a damn good reason you see so many Wonderful Everyday pfps online. The music is very beautiful; this track here might be my favourite song that I've yet heard in a visual novel.

You know what? I'm going to invoke an early 2010s YLYL challenge. Go to the vndb quotes page and scroll to the bottom without at least cracking a smile. If you make it, you win... uh... a verbal congratulations from me if you leave a comment under this post, I guess. But yeah, this thing is a quote machine and the prose at times can be pretty poetic and genuinely pretty good.

The payoff and message in the end is also pretty sweet and uplifting. It's rare to come across something that teaches a good philosophical message in a down to earth and easy to understand way. I'll admit that I am not a huge fan of Hasaki and found the other heroines a lot more interesting which made the later chapters a bit slow at times since she gets a lot of focus. But besides that everything from chapter 4 onwards was enjoyable. Overall I had a good time with Subahibi, and I can see why it's rated so high even if I wouldn't put it so high myself.
Shit on my review's opinions, post fanart, post creator interviews or side content relating to the series, or anything else in-between.

Image

Spoiler
I don't remember having much trouble reading through Subahibi, save for the introductory chapter that shoves so much yuri down your throat you truly feel like giving it up. Thankfully, a good friend advised I put up with it and see it through. Said friend also happens to be a tremendous Ginga Tetsudou fan, which helped overall with the chapter. To a Japanese person, this question is not even to be asked, but for the Western Tsui no Sora audience, I wonder how many of us are familiar with Ginga Tetsudou no Yoru in the first place. The long-lasting reference to the work at the end of the chapter made me less bitter about the painful hours of reading, and brought a fitting conclusion to our own Campanella's story. I would recommend watching the 1985 movie if you're not familiar with the original novel, Haruomi Hosono's compositions are as wonderful as ever and the movie as a whole is magnificent. The way it approaches (religious) philosophies reminds me Sca-Ji's approach in some ways.

Image

The part of your criticism I agree the least has to do with the narrative. I feel like each chapter and "View" gives enough to theorize about, or at least expect answers to, for us readers to be invested in. There is indeed a lot of verbosity, enough to feel intimidated by it and see it as pointless. The references to literature books and philosophy aren't lacking either, and they do feel like they come out of nowhere when you first read through the novel. In truth, they are as important as everything else when it comes at least to understanding each of the main characters, and the general plot.
René Descartes, Emmanuel Kant, and Josef Wittgenstein would be the most obvious examples of philosophers whose works are addressed by and integrated into the game's narrative, though more exist. Doing it after finishing the game would obviously feel like cheating, but in my opinion you would be hard-pressed to find a specific scene of the game that would truly be unnecessary and wouldn't give you a deeper idea of how Yuki or Takuji work (except for the intro chapter, but there is arguably a meta reason here that lets everything be forgiven). As for the classical music, it's a topic which doesn't come up too often, but is used to make a clear distinction in taste between the protagonists once more. I definitely didn't mind when some of Erik Satie's compositions played and even had some trivia about them appended.

Last but not least, this might have to do with my predictable attraction towards such works, but I like visual novels in which a character's unreliability as a narrator (or even observer) are depicted through stylisation of specific words, or all sorts of auditory and visual attacks. It's my own invention in particular is brilliant and very over-the-top for such moments, but it starts very early and gives you many clues about what is amiss. Subahibi manages to be a very committed work on the matter, with every new route I felt both a step closer and three steps further from reaching the "truth" about the fateful July 20th, a date that haunts Sca-Ji's readers since 1999.
nostradamus.png

I'm a bit surprised you didn't dismiss the explicit philosophy near the game's end since it follows the same line of thought as the rest (but with less noise/savior shenanigans around them), glad you liked it. Truth be told, I am yet to see any "alternative" route, it's a treat I have kept for another time, one which might make me love the game more than I already do.
Takuji is so coooool, I love him no matter the entry of the End Sky trilogy!
Now there was there nigh unto the mountains a great herd of swine feeding. And all the devils besought him, saying, Send us into the swine, that we may enter into them.
And forthwith Jesus gave them leave.
And the unclean spirits went out, and entered into the swine: and the herd ran violently down a steep place into the sea, (they were about two thousand;) and were choked in the sea.

- Mark 5:11-13
Yeah, regarding your spoiler, I'm sure the game is great if you're more into philosophy. After finishing it I read a review that went into the details of how that's incorporated and it does seem to do so in a more than surface-level way. Will probably be unpopular but that subject is an area I've personally never cared much for, as to me the field seems largely to be an attempt to dress up convictions and beliefs one already held in fancy or flowery wording. I believe I liked the ending bit because it sheds all of those pretenses and simply tells it like it is.

I was aware of the Night of the Galactic Railroad reference as I was reading it, though I haven't yet seen the film myself so I am sure that I missed some things. Very much agree on the bit about Takuji being an unreliable protagonist, I love that stuff as well! I find it ironic that him and Takumi from C;H share the same first four characters in their names, given that they exemplify that sort of protagonist in my opinion.
not really a spoiler but just in case
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Re: Wonderful Everyday (General)

Post by Steve »

endsky tonight yay!
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